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Devlog
Flora Fighter
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Devlog
First Release of the Demo!
April 30, 2023
by
caseroos
WE ARE READY TO LAUNCH! Thanks for those of you who have tuned in! I still have a bunch of back-logging to do, but I'm happy to say (that despite my poor documentation) I am ready to release the first...
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Build Updates and Bug Fixes
April 29, 2023
by
caseroos
Been a while since my last formal update, but this one will be short and sweet since I am spending most of my days just continuing to work, and not writing down every little thing that happens (I know...
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Coming Out of the Fog
March 01, 2023
by
caseroos
Well, COVID kicked my butt. I'm very thankful to be over it, but it has put some major dents in my plans/progress for this project. For this update, I mostly just want to talk about plans going forwar...
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COVID - No Progress
February 14, 2023
by
caseroos
Yup. That's the update. Currently hacking out my lungs and can't remember if I fed my dog or not this morning :D So, definitely no updates this week. Sorry...
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Struggles - Devlog 3
February 08, 2023
by
caseroos
I am someone who constantly underestimates the work she is capable of... and of course this has trickled into this project. Before discussing the largest change in the development cycle, I want to giv...
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Novel Mechanic - Devlog 2
January 25, 2023
by
caseroos
So, the novel mechanic... what is it? Well, this is a game about plants fighting one another... and what is a key feature about plants? Well, they don't really move from where they are planted... that...
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Humble Beginnings - Devlog 1
January 25, 2023
by
caseroos
Succu-lance is officially in its first day of in-engine development! Over the past two months, this project has been moving through the initial stages of the design process, moving through some rough...
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